Setup your unity project for VR
https://unity3d.com/learn/tutorials/topics/xr/getting-started-vr-develo…
Go to Edit > Project Settings > Player and check the box to enable "Virtual Reality Supported".
https://unity3d.com/learn/tutorials/topics/xr/getting-started-vr-develo…
Go to Edit > Project Settings > Player and check the box to enable "Virtual Reality Supported".
"The only way to make it work is to add the unix_socket line to my Drupal settings.php files for all my projects:"
Parse a csv in a Drupal 8 upload form, D8 Form API
Great free sounds free sounds
good source or art files for unity and love2d
using UnityEngine;
using UnityEngine.UI;
using System.Collections;
public class PlayerController : MonoBehaviour {
public GameObject[] prefabs;
public float speed;
public Vector3 jump;
public Text countText;
public Text winText;
private Rigidbody rb;
private int count;
void Update () {
var gObj = GameObject.Find("Player");
Debug.Log(gObj.transform.position);
}
Basic concept of endless scroller, not sure the code works exactly and is current, but basic concept:
using UnityEngine;
using System.Collections;
public class GroundSpawner : MonoBehaviour {
--https://stackoverflow.com/questions/18222190/lua-parsing-xml-from-a-url?rq=1
f=io.popen("curl -s http://www.barnettech.com/rss.xml"); C=f:read"*a"; f:close()
function get(data,name)
return data:match("<"..name..">(.-)"..name..">")
end
print(C)
-- assumes C contains the downloaded contents
print(get(C,"title"))
print(get(C,"pubDate"))